359 lines
15 KiB
ReStructuredText
359 lines
15 KiB
ReStructuredText
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.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
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******************************
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Customizing the Extensible SDK
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******************************
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This appendix describes customizations you can apply to the extensible
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SDK.
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Configuring the Extensible SDK
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==============================
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The extensible SDK primarily consists of a pre-configured copy of the
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OpenEmbedded build system from which it was produced. Thus, the SDK's
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configuration is derived using that build system and the filters shown
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in the following list. When these filters are present, the OpenEmbedded
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build system applies them against ``local.conf`` and ``auto.conf``:
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- Variables whose values start with "/" are excluded since the
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assumption is that those values are paths that are likely to be
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specific to the :term:`Build Host`.
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- Variables listed in
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:term:`ESDK_LOCALCONF_REMOVE`
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are excluded. These variables are not allowed through from the
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OpenEmbedded build system configuration into the extensible SDK
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configuration. Typically, these variables are specific to the machine
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on which the build system is running and could be problematic as part
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of the extensible SDK configuration.
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For a list of the variables excluded by default, see the
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:term:`ESDK_LOCALCONF_REMOVE`
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in the glossary of the Yocto Project Reference Manual.
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- Variables listed in
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:term:`ESDK_LOCALCONF_ALLOW`
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are included. Including a variable in the value of
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:term:`ESDK_LOCALCONF_ALLOW` overrides either of the previous two
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filters. The default value is blank.
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- Classes inherited globally with
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:term:`INHERIT` that are listed in
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:term:`ESDK_CLASS_INHERIT_DISABLE`
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are disabled. Using :term:`ESDK_CLASS_INHERIT_DISABLE` to disable these
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classes is the typical method to disable classes that are problematic
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or unnecessary in the SDK context. The default value disables the
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:ref:`buildhistory <ref-classes-buildhistory>`
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and :ref:`icecc <ref-classes-icecc>` classes.
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Additionally, the contents of ``conf/sdk-extra.conf``, when present, are
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appended to the end of ``conf/local.conf`` within the produced SDK,
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without any filtering. The ``sdk-extra.conf`` file is particularly
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useful if you want to set a variable value just for the SDK and not the
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OpenEmbedded build system used to create the SDK.
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Adjusting the Extensible SDK to Suit Your Build Host's Setup
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============================================================
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In most cases, the extensible SDK defaults should work with your :term:`Build
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Host`'s setup. However, there are cases when you might consider making
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adjustments:
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- If your SDK configuration inherits additional classes using the
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:term:`INHERIT` variable and you
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do not need or want those classes enabled in the SDK, you can
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disable them by adding them to the :term:`ESDK_CLASS_INHERIT_DISABLE`
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variable as described in the previous section.
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.. note::
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The default value of
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ESDK_CLASS_INHERIT_DISABLE
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is set using the "?=" operator. Consequently, you will need to
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either define the entire list by using the "=" operator, or you
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will need to append a value using either ":append" or the "+="
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operator. You can learn more about these operators in the
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":ref:`bitbake:bitbake-user-manual/bitbake-user-manual-metadata:basic syntax`"
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section of the BitBake User Manual.
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- If you have classes or recipes that add additional tasks to the
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standard build flow (i.e. the tasks execute as the recipe builds as
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opposed to being called explicitly), then you need to do one of the
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following:
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- After ensuring the tasks are :ref:`shared
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state <overview-manual/concepts:shared state cache>` tasks (i.e. the
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output of the task is saved to and can be restored from the shared
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state cache) or ensuring the tasks are able to be produced quickly
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from a task that is a shared state task, add the task name to the
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value of
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:term:`SDK_RECRDEP_TASKS`.
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- Disable the tasks if they are added by a class and you do not need
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the functionality the class provides in the extensible SDK. To
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disable the tasks, add the class to the :term:`ESDK_CLASS_INHERIT_DISABLE`
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variable as described in the previous section.
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- Generally, you want to have a shared state mirror set up so users of
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the SDK can add additional items to the SDK after installation
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without needing to build the items from source. See the
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":ref:`sdk-manual/appendix-customizing:providing additional installable extensible sdk content`"
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section for information.
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- If you want users of the SDK to be able to easily update the SDK, you
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need to set the
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:term:`SDK_UPDATE_URL`
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variable. For more information, see the
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":ref:`sdk-manual/appendix-customizing:providing updates to the extensible sdk after installation`"
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section.
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- If you have adjusted the list of files and directories that appear in
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:term:`COREBASE` (other than
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layers that are enabled through ``bblayers.conf``), then you must
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list these files in
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:term:`COREBASE_FILES` so
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that the files are copied into the SDK.
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- If your OpenEmbedded build system setup uses a different environment
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setup script other than
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:ref:`structure-core-script`, then you must
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set
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:term:`OE_INIT_ENV_SCRIPT`
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to point to the environment setup script you use.
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.. note::
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You must also reflect this change in the value used for the
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:term:`COREBASE_FILES` variable as previously described.
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Changing the Extensible SDK Installer Title
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===========================================
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You can change the displayed title for the SDK installer by setting the
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:term:`SDK_TITLE` variable and then
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rebuilding the SDK installer. For information on how to build an SDK
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installer, see the ":ref:`sdk-manual/appendix-obtain:building an sdk installer`"
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section.
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By default, this title is derived from
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:term:`DISTRO_NAME` when it is
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set. If the :term:`DISTRO_NAME` variable is not set, the title is derived
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from the :term:`DISTRO` variable.
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The
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:ref:`populate_sdk_base <ref-classes-populate-sdk-*>`
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class defines the default value of the :term:`SDK_TITLE` variable as
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follows::
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SDK_TITLE ??= "${@d.getVar('DISTRO_NAME') or d.getVar('DISTRO')} SDK"
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While there are several ways of changing this variable, an efficient method is
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to set the variable in your distribution's configuration file. Doing so
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creates an SDK installer title that applies across your distribution. As
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an example, assume you have your own layer for your distribution named
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"meta-mydistro" and you are using the same type of file hierarchy as
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does the default "poky" distribution. If so, you could update the
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:term:`SDK_TITLE` variable in the
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``~/meta-mydistro/conf/distro/mydistro.conf`` file using the following
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form::
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SDK_TITLE = "your_title"
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Providing Updates to the Extensible SDK After Installation
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==========================================================
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When you make changes to your configuration or to the metadata and if
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you want those changes to be reflected in installed SDKs, you need to
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perform additional steps. These steps make it possible for anyone using
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the installed SDKs to update the installed SDKs by using the
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``devtool sdk-update`` command:
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1. Create a directory that can be shared over HTTP or HTTPS. You can do
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this by setting up a web server such as an `Apache HTTP
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Server <https://en.wikipedia.org/wiki/Apache_HTTP_Server>`__ or
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`Nginx <https://en.wikipedia.org/wiki/Nginx>`__ server in the cloud
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to host the directory. This directory must contain the published SDK.
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2. Set the
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:term:`SDK_UPDATE_URL`
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variable to point to the corresponding HTTP or HTTPS URL. Setting
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this variable causes any SDK built to default to that URL and thus,
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the user does not have to pass the URL to the ``devtool sdk-update``
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command as described in the
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":ref:`sdk-manual/extensible:applying updates to an installed extensible sdk`"
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section.
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3. Build the extensible SDK normally (i.e., use the
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``bitbake -c populate_sdk_ext`` imagename command).
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4. Publish the SDK using the following command::
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$ oe-publish-sdk some_path/sdk-installer.sh path_to_shared_http_directory
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You must
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repeat this step each time you rebuild the SDK with changes that you
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want to make available through the update mechanism.
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Completing the above steps allows users of the existing installed SDKs
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to simply run ``devtool sdk-update`` to retrieve and apply the latest
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updates. See the
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":ref:`sdk-manual/extensible:applying updates to an installed extensible sdk`"
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section for further information.
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Changing the Default SDK Installation Directory
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===============================================
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When you build the installer for the Extensible SDK, the default
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installation directory for the SDK is based on the
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:term:`DISTRO` and
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:term:`SDKEXTPATH` variables from
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within the
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:ref:`populate_sdk_base <ref-classes-populate-sdk-*>`
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class as follows::
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SDKEXTPATH ??= "~/${@d.getVar('DISTRO')}_sdk"
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You can
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change this default installation directory by specifically setting the
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:term:`SDKEXTPATH` variable.
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While there are several ways of setting this variable,
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the method that makes the most sense is to set the variable in your
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distribution's configuration file. Doing so creates an SDK installer
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default directory that applies across your distribution. As an example,
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assume you have your own layer for your distribution named
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"meta-mydistro" and you are using the same type of file hierarchy as
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does the default "poky" distribution. If so, you could update the
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:term:`SDKEXTPATH` variable in the
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``~/meta-mydistro/conf/distro/mydistro.conf`` file using the following
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form::
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SDKEXTPATH = "some_path_for_your_installed_sdk"
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After building your installer, running it prompts the user for
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acceptance of the some_path_for_your_installed_sdk directory as the
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default location to install the Extensible SDK.
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Providing Additional Installable Extensible SDK Content
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=======================================================
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If you want the users of an extensible SDK you build to be able to add
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items to the SDK without requiring the users to build the items from
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source, you need to do a number of things:
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1. Ensure the additional items you want the user to be able to install
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are already built:
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- Build the items explicitly. You could use one or more "meta"
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recipes that depend on lists of other recipes.
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- Build the "world" target and set
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``EXCLUDE_FROM_WORLD:pn-``\ recipename for the recipes you do not
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want built. See the
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:term:`EXCLUDE_FROM_WORLD`
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variable for additional information.
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2. Expose the ``sstate-cache`` directory produced by the build.
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Typically, you expose this directory by making it available through
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an `Apache HTTP
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Server <https://en.wikipedia.org/wiki/Apache_HTTP_Server>`__ or
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`Nginx <https://en.wikipedia.org/wiki/Nginx>`__ server.
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3. Set the appropriate configuration so that the produced SDK knows how
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to find the configuration. The variable you need to set is
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:term:`SSTATE_MIRRORS`::
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SSTATE_MIRRORS = "file://.* https://example.com/some_path/sstate-cache/PATH"
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You can set the :term:`SSTATE_MIRRORS` variable in two different places:
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- If the mirror value you are setting is appropriate to be set for
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both the OpenEmbedded build system that is actually building the
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SDK and the SDK itself (i.e. the mirror is accessible in both
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places or it will fail quickly on the OpenEmbedded build system
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side, and its contents will not interfere with the build), then
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you can set the variable in your ``local.conf`` or custom distro
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configuration file. You can then pass the variable to the SDK by
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adding the following::
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ESDK_LOCALCONF_ALLOW = "SSTATE_MIRRORS"
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- Alternatively, if you just want to set the :term:`SSTATE_MIRRORS`
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variable's value for the SDK alone, create a
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``conf/sdk-extra.conf`` file either in your
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:term:`Build Directory` or within any
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layer and put your :term:`SSTATE_MIRRORS` setting within that file.
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.. note::
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This second option is the safest option should you have any
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doubts as to which method to use when setting
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:term:`SSTATE_MIRRORS`
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Minimizing the Size of the Extensible SDK Installer Download
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============================================================
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By default, the extensible SDK bundles the shared state artifacts for
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everything needed to reconstruct the image for which the SDK was built.
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This bundling can lead to an SDK installer file that is a Gigabyte or
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more in size. If the size of this file causes a problem, you can build
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an SDK that has just enough in it to install and provide access to the
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``devtool command`` by setting the following in your configuration::
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SDK_EXT_TYPE = "minimal"
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Setting
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:term:`SDK_EXT_TYPE` to
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"minimal" produces an SDK installer that is around 35 Mbytes in size,
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which downloads and installs quickly. You need to realize, though, that
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the minimal installer does not install any libraries or tools out of the
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box. These libraries and tools must be installed either "on the fly" or
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through actions you perform using ``devtool`` or explicitly with the
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``devtool sdk-install`` command.
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In most cases, when building a minimal SDK you need to also enable
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bringing in the information on a wider range of packages produced by the
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system. Requiring this wider range of information is particularly true
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so that ``devtool add`` is able to effectively map dependencies it
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discovers in a source tree to the appropriate recipes. Additionally, the
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information enables the ``devtool search`` command to return useful
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results.
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To facilitate this wider range of information, you would need to set the
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following::
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SDK_INCLUDE_PKGDATA = "1"
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See the :term:`SDK_INCLUDE_PKGDATA` variable for additional information.
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Setting the :term:`SDK_INCLUDE_PKGDATA` variable as shown causes the "world"
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target to be built so that information for all of the recipes included
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within it are available. Having these recipes available increases build
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time significantly and increases the size of the SDK installer by 30-80
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Mbytes depending on how many recipes are included in your configuration.
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You can use ``EXCLUDE_FROM_WORLD:pn-``\ recipename for recipes you want
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to exclude. However, it is assumed that you would need to be building
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the "world" target if you want to provide additional items to the SDK.
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Consequently, building for "world" should not represent undue overhead
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in most cases.
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.. note::
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If you set
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SDK_EXT_TYPE
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to "minimal", then providing a shared state mirror is mandatory so
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that items can be installed as needed. See the
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:ref:`sdk-manual/appendix-customizing:providing additional installable extensible sdk content`
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section for more information.
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You can explicitly control whether or not to include the toolchain when
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you build an SDK by setting the
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:term:`SDK_INCLUDE_TOOLCHAIN`
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variable to "1". In particular, it is useful to include the toolchain
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when you have set :term:`SDK_EXT_TYPE` to "minimal", which by default,
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excludes the toolchain. Also, it is helpful if you are building a small
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SDK for use with an IDE or some other tool where you do not want to take
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extra steps to install a toolchain.
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