398 lines
14 KiB
ReStructuredText
398 lines
14 KiB
ReStructuredText
|
.. SPDX-License-Identifier: CC-BY-SA-2.0-UK
|
||
|
|
||
|
********************************
|
||
|
Using the SDK Toolchain Directly
|
||
|
********************************
|
||
|
|
||
|
You can use the SDK toolchain directly with Makefile and Autotools-based
|
||
|
projects.
|
||
|
|
||
|
Autotools-Based Projects
|
||
|
========================
|
||
|
|
||
|
Once you have a suitable :ref:`sdk-manual/intro:the cross-development toolchain`
|
||
|
installed, it is very easy to develop a project using the `GNU
|
||
|
Autotools-based <https://en.wikipedia.org/wiki/GNU_Build_System>`__
|
||
|
workflow, which is outside of the :term:`OpenEmbedded Build System`.
|
||
|
|
||
|
The following figure presents a simple Autotools workflow.
|
||
|
|
||
|
.. image:: figures/sdk-autotools-flow.png
|
||
|
:align: center
|
||
|
|
||
|
Follow these steps to create a simple Autotools-based "Hello World"
|
||
|
project:
|
||
|
|
||
|
.. note::
|
||
|
|
||
|
For more information on the GNU Autotools workflow, see the same
|
||
|
example on the
|
||
|
GNOME Developer
|
||
|
site.
|
||
|
|
||
|
1. *Create a Working Directory and Populate It:* Create a clean
|
||
|
directory for your project and then make that directory your working
|
||
|
location.
|
||
|
::
|
||
|
|
||
|
$ mkdir $HOME/helloworld
|
||
|
$ cd $HOME/helloworld
|
||
|
|
||
|
After setting up the directory, populate it with files needed for the flow.
|
||
|
You need a project source file, a file to help with configuration,
|
||
|
and a file to help create the Makefile, and a README file:
|
||
|
``hello.c``, ``configure.ac``, ``Makefile.am``, and ``README``,
|
||
|
respectively.
|
||
|
|
||
|
Use the following command to create an empty README file, which is
|
||
|
required by GNU Coding Standards::
|
||
|
|
||
|
$ touch README
|
||
|
|
||
|
Create the remaining
|
||
|
three files as follows:
|
||
|
|
||
|
- ``hello.c``::
|
||
|
|
||
|
#include <stdio.h>
|
||
|
|
||
|
main()
|
||
|
{
|
||
|
printf("Hello World!\n");
|
||
|
}
|
||
|
|
||
|
- ``configure.ac``::
|
||
|
|
||
|
AC_INIT(hello,0.1)
|
||
|
AM_INIT_AUTOMAKE([foreign])
|
||
|
AC_PROG_CC
|
||
|
AC_CONFIG_FILES(Makefile)
|
||
|
AC_OUTPUT
|
||
|
|
||
|
- ``Makefile.am``::
|
||
|
|
||
|
bin_PROGRAMS = hello
|
||
|
hello_SOURCES = hello.c
|
||
|
|
||
|
2. *Source the Cross-Toolchain Environment Setup File:* As described
|
||
|
earlier in the manual, installing the cross-toolchain creates a
|
||
|
cross-toolchain environment setup script in the directory that the
|
||
|
SDK was installed. Before you can use the tools to develop your
|
||
|
project, you must source this setup script. The script begins with
|
||
|
the string "environment-setup" and contains the machine architecture,
|
||
|
which is followed by the string "poky-linux". For this example, the
|
||
|
command sources a script from the default SDK installation directory
|
||
|
that uses the 32-bit Intel x86 Architecture and the &DISTRO; Yocto
|
||
|
Project release::
|
||
|
|
||
|
$ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
|
||
|
|
||
|
3. *Create the configure Script:* Use the ``autoreconf`` command to
|
||
|
generate the ``configure`` script.
|
||
|
::
|
||
|
|
||
|
$ autoreconf
|
||
|
|
||
|
The ``autoreconf``
|
||
|
tool takes care of running the other Autotools such as ``aclocal``,
|
||
|
``autoconf``, and ``automake``.
|
||
|
|
||
|
.. note::
|
||
|
|
||
|
If you get errors from ``configure.ac``, which ``autoreconf``
|
||
|
runs, that indicate missing files, you can use the "-i" option,
|
||
|
which ensures missing auxiliary files are copied to the build
|
||
|
host.
|
||
|
|
||
|
4. *Cross-Compile the Project:* This command compiles the project using
|
||
|
the cross-compiler. The
|
||
|
:term:`CONFIGURE_FLAGS`
|
||
|
environment variable provides the minimal arguments for GNU
|
||
|
configure::
|
||
|
|
||
|
$ ./configure ${CONFIGURE_FLAGS}
|
||
|
|
||
|
For an Autotools-based
|
||
|
project, you can use the cross-toolchain by just passing the
|
||
|
appropriate host option to ``configure.sh``. The host option you use
|
||
|
is derived from the name of the environment setup script found in the
|
||
|
directory in which you installed the cross-toolchain. For example,
|
||
|
the host option for an ARM-based target that uses the GNU EABI is
|
||
|
``armv5te-poky-linux-gnueabi``. You will notice that the name of the
|
||
|
script is ``environment-setup-armv5te-poky-linux-gnueabi``. Thus, the
|
||
|
following command works to update your project and rebuild it using
|
||
|
the appropriate cross-toolchain tools::
|
||
|
|
||
|
$ ./configure --host=armv5te-poky-linux-gnueabi --with-libtool-sysroot=sysroot_dir
|
||
|
|
||
|
5. *Make and Install the Project:* These two commands generate and
|
||
|
install the project into the destination directory::
|
||
|
|
||
|
$ make
|
||
|
$ make install DESTDIR=./tmp
|
||
|
|
||
|
.. note::
|
||
|
|
||
|
To learn about environment variables established when you run the
|
||
|
cross-toolchain environment setup script and how they are used or
|
||
|
overridden by the Makefile, see the
|
||
|
:ref:`sdk-manual/working-projects:makefile-based projects` section.
|
||
|
|
||
|
This next command is a simple way to verify the installation of your
|
||
|
project. Running the command prints the architecture on which the
|
||
|
binary file can run. This architecture should be the same
|
||
|
architecture that the installed cross-toolchain supports.
|
||
|
::
|
||
|
|
||
|
$ file ./tmp/usr/local/bin/hello
|
||
|
|
||
|
6. *Execute Your Project:* To execute the project, you would need to run
|
||
|
it on your target hardware. If your target hardware happens to be
|
||
|
your build host, you could run the project as follows::
|
||
|
|
||
|
$ ./tmp/usr/local/bin/hello
|
||
|
|
||
|
As expected, the project displays the "Hello World!" message.
|
||
|
|
||
|
Makefile-Based Projects
|
||
|
=======================
|
||
|
|
||
|
Simple Makefile-based projects use and interact with the cross-toolchain
|
||
|
environment variables established when you run the cross-toolchain
|
||
|
environment setup script. The environment variables are subject to
|
||
|
general ``make`` rules.
|
||
|
|
||
|
This section presents a simple Makefile development flow and provides an
|
||
|
example that lets you see how you can use cross-toolchain environment
|
||
|
variables and Makefile variables during development.
|
||
|
|
||
|
.. image:: figures/sdk-makefile-flow.png
|
||
|
:align: center
|
||
|
|
||
|
The main point of this section is to explain the following three cases
|
||
|
regarding variable behavior:
|
||
|
|
||
|
- *Case 1 - No Variables Set in the Makefile Map to Equivalent
|
||
|
Environment Variables Set in the SDK Setup Script:* Because matching
|
||
|
variables are not specifically set in the ``Makefile``, the variables
|
||
|
retain their values based on the environment setup script.
|
||
|
|
||
|
- *Case 2 - Variables Are Set in the Makefile that Map to Equivalent
|
||
|
Environment Variables from the SDK Setup Script:* Specifically
|
||
|
setting matching variables in the ``Makefile`` during the build
|
||
|
results in the environment settings of the variables being
|
||
|
overwritten. In this case, the variables you set in the ``Makefile``
|
||
|
are used.
|
||
|
|
||
|
- *Case 3 - Variables Are Set Using the Command Line that Map to
|
||
|
Equivalent Environment Variables from the SDK Setup Script:*
|
||
|
Executing the ``Makefile`` from the command line results in the
|
||
|
environment variables being overwritten. In this case, the
|
||
|
command-line content is used.
|
||
|
|
||
|
.. note::
|
||
|
|
||
|
Regardless of how you set your variables, if you use the "-e" option
|
||
|
with ``make``, the variables from the SDK setup script take precedence::
|
||
|
|
||
|
$ make -e target
|
||
|
|
||
|
|
||
|
The remainder of this section presents a simple Makefile example that
|
||
|
demonstrates these variable behaviors.
|
||
|
|
||
|
In a new shell environment variables are not established for the SDK
|
||
|
until you run the setup script. For example, the following commands show
|
||
|
a null value for the compiler variable (i.e.
|
||
|
:term:`CC`).
|
||
|
::
|
||
|
|
||
|
$ echo ${CC}
|
||
|
|
||
|
$
|
||
|
|
||
|
Running the
|
||
|
SDK setup script for a 64-bit build host and an i586-tuned target
|
||
|
architecture for a ``core-image-sato`` image using the current &DISTRO;
|
||
|
Yocto Project release and then echoing that variable shows the value
|
||
|
established through the script::
|
||
|
|
||
|
$ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
|
||
|
$ echo ${CC}
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/&DISTRO;/sysroots/i586-poky-linux
|
||
|
|
||
|
To illustrate variable use, work through this simple "Hello World!"
|
||
|
example:
|
||
|
|
||
|
1. *Create a Working Directory and Populate It:* Create a clean
|
||
|
directory for your project and then make that directory your working
|
||
|
location.
|
||
|
::
|
||
|
|
||
|
$ mkdir $HOME/helloworld
|
||
|
$ cd $HOME/helloworld
|
||
|
|
||
|
After
|
||
|
setting up the directory, populate it with files needed for the flow.
|
||
|
You need a ``main.c`` file from which you call your function, a
|
||
|
``module.h`` file to contain headers, and a ``module.c`` that defines
|
||
|
your function.
|
||
|
|
||
|
Create the three files as follows:
|
||
|
|
||
|
- ``main.c``::
|
||
|
|
||
|
#include "module.h"
|
||
|
void sample_func();
|
||
|
int main()
|
||
|
{
|
||
|
sample_func();
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
- ``module.h``::
|
||
|
|
||
|
#include <stdio.h>
|
||
|
void sample_func();
|
||
|
|
||
|
- ``module.c``::
|
||
|
|
||
|
#include "module.h"
|
||
|
void sample_func()
|
||
|
{
|
||
|
printf("Hello World!");
|
||
|
printf("\n");
|
||
|
}
|
||
|
|
||
|
2. *Source the Cross-Toolchain Environment Setup File:* As described
|
||
|
earlier in the manual, installing the cross-toolchain creates a
|
||
|
cross-toolchain environment setup script in the directory that the
|
||
|
SDK was installed. Before you can use the tools to develop your
|
||
|
project, you must source this setup script. The script begins with
|
||
|
the string "environment-setup" and contains the machine architecture,
|
||
|
which is followed by the string "poky-linux". For this example, the
|
||
|
command sources a script from the default SDK installation directory
|
||
|
that uses the 32-bit Intel x86 Architecture and the &DISTRO_NAME; Yocto
|
||
|
Project release::
|
||
|
|
||
|
$ source /opt/poky/&DISTRO;/environment-setup-i586-poky-linux
|
||
|
|
||
|
3. *Create the Makefile:* For this example, the Makefile contains
|
||
|
two lines that can be used to set the :term:`CC` variable. One line is
|
||
|
identical to the value that is set when you run the SDK environment
|
||
|
setup script, and the other line sets :term:`CC` to "gcc", the default
|
||
|
GNU compiler on the build host::
|
||
|
|
||
|
# CC=i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux
|
||
|
# CC="gcc"
|
||
|
all: main.o module.o
|
||
|
${CC} main.o module.o -o target_bin
|
||
|
main.o: main.c module.h
|
||
|
${CC} -I . -c main.c
|
||
|
module.o: module.c
|
||
|
module.h ${CC} -I . -c module.c
|
||
|
clean:
|
||
|
rm -rf *.o
|
||
|
rm target_bin
|
||
|
|
||
|
4. *Make the Project:* Use the ``make`` command to create the binary
|
||
|
output file. Because variables are commented out in the Makefile, the
|
||
|
value used for :term:`CC` is the value set when the SDK environment setup
|
||
|
file was run::
|
||
|
|
||
|
$ make
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin
|
||
|
|
||
|
From the results of the previous command, you can see that
|
||
|
the compiler used was the compiler established through the :term:`CC`
|
||
|
variable defined in the setup script.
|
||
|
|
||
|
You can override the :term:`CC` environment variable with the same
|
||
|
variable as set from the Makefile by uncommenting the line in the
|
||
|
Makefile and running ``make`` again.
|
||
|
::
|
||
|
|
||
|
$ make clean
|
||
|
rm -rf *.o
|
||
|
rm target_bin
|
||
|
#
|
||
|
# Edit the Makefile by uncommenting the line that sets CC to "gcc"
|
||
|
#
|
||
|
$ make
|
||
|
gcc -I . -c main.c
|
||
|
gcc -I . -c module.c
|
||
|
gcc main.o module.o -o target_bin
|
||
|
|
||
|
As shown in the previous example, the
|
||
|
cross-toolchain compiler is not used. Rather, the default compiler is
|
||
|
used.
|
||
|
|
||
|
This next case shows how to override a variable by providing the
|
||
|
variable as part of the command line. Go into the Makefile and
|
||
|
re-insert the comment character so that running ``make`` uses the
|
||
|
established SDK compiler. However, when you run ``make``, use a
|
||
|
command-line argument to set :term:`CC` to "gcc"::
|
||
|
|
||
|
$ make clean
|
||
|
rm -rf *.o
|
||
|
rm target_bin
|
||
|
#
|
||
|
# Edit the Makefile to comment out the line setting CC to "gcc"
|
||
|
#
|
||
|
$ make
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin
|
||
|
$ make clean
|
||
|
rm -rf *.o
|
||
|
rm target_bin
|
||
|
$ make CC="gcc"
|
||
|
gcc -I . -c main.c
|
||
|
gcc -I . -c module.c
|
||
|
gcc main.o module.o -o target_bin
|
||
|
|
||
|
In the previous case, the command-line argument overrides the SDK
|
||
|
environment variable.
|
||
|
|
||
|
In this last case, edit Makefile again to use the "gcc" compiler but
|
||
|
then use the "-e" option on the ``make`` command line::
|
||
|
|
||
|
$ make clean
|
||
|
rm -rf *.o
|
||
|
rm target_bin
|
||
|
#
|
||
|
# Edit the Makefile to use "gcc"
|
||
|
#
|
||
|
$ make
|
||
|
gcc -I . -c main.c
|
||
|
gcc -I . -c module.c
|
||
|
gcc main.o module.o -o target_bin
|
||
|
$ make clean
|
||
|
rm -rf *.o
|
||
|
rm target_bin
|
||
|
$ make -e
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c
|
||
|
i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin
|
||
|
|
||
|
In the previous case, the "-e" option forces ``make`` to
|
||
|
use the SDK environment variables regardless of the values in the
|
||
|
Makefile.
|
||
|
|
||
|
5. *Execute Your Project:* To execute the project (i.e. ``target_bin``),
|
||
|
use the following command::
|
||
|
|
||
|
$ ./target_bin
|
||
|
Hello World!
|
||
|
|
||
|
.. note::
|
||
|
|
||
|
If you used the cross-toolchain compiler to build
|
||
|
target_bin
|
||
|
and your build host differs in architecture from that of the
|
||
|
target machine, you need to run your project on the target device.
|
||
|
|
||
|
As expected, the project displays the "Hello World!" message.
|