Add platform check for high fps call

This commit is contained in:
Shawn 2022-09-06 13:35:47 -06:00
parent fb535c9eb4
commit 4f55aa2536

View File

@ -1,5 +1,6 @@
import 'dart:async';
import 'package:flutter/foundation.dart';
import 'package:flutter_displaymode/flutter_displaymode.dart';
import 'package:wonders/common_libs.dart';
import 'package:wonders/ui/common/utils/page_routes.dart';
@ -22,7 +23,9 @@ class AppLogic {
setDeviceOrientation(Axis.vertical);
// Set preferred refresh rate to the max possible (the OS may ignore this)
await FlutterDisplayMode.setHighRefreshRate();
if (defaultTargetPlatform == TargetPlatform.android) {
await FlutterDisplayMode.setHighRefreshRate();
}
// Localizations
await localeLogic.load();