Add platform check for high fps call
This commit is contained in:
parent
fb535c9eb4
commit
4f55aa2536
@ -1,5 +1,6 @@
|
||||
import 'dart:async';
|
||||
|
||||
import 'package:flutter/foundation.dart';
|
||||
import 'package:flutter_displaymode/flutter_displaymode.dart';
|
||||
import 'package:wonders/common_libs.dart';
|
||||
import 'package:wonders/ui/common/utils/page_routes.dart';
|
||||
@ -22,7 +23,9 @@ class AppLogic {
|
||||
setDeviceOrientation(Axis.vertical);
|
||||
|
||||
// Set preferred refresh rate to the max possible (the OS may ignore this)
|
||||
await FlutterDisplayMode.setHighRefreshRate();
|
||||
if (defaultTargetPlatform == TargetPlatform.android) {
|
||||
await FlutterDisplayMode.setHighRefreshRate();
|
||||
}
|
||||
|
||||
// Localizations
|
||||
await localeLogic.load();
|
||||
|
Loading…
x
Reference in New Issue
Block a user