import 'package:flutter/cupertino.dart'; import 'package:flutter/gestures.dart'; import 'package:wonders/logic/common/platform_info.dart'; class AppScrollBehavior extends ScrollBehavior { @override // Add mouse drag on desktop for easier responsive testing Set get dragDevices { final devices = Set.from(super.dragDevices); devices.add(PointerDeviceKind.mouse); return devices; } // Use bouncing physics on all platforms, better matches the design of the app @override ScrollPhysics getScrollPhysics(BuildContext context) => const BouncingScrollPhysics(); // TODO: Finalize scrollbar strategy (Do we use them at all? Where specifically?) @override Widget buildScrollbar(BuildContext context, Widget child, ScrollableDetails details) { //return child; return PlatformInfo.isAndroid ? RawScrollbar(controller: details.controller, child: child) : CupertinoScrollbar(controller: details.controller, child: child); } }